

For using the best staff, needs you to have 5 ST and 13 INT. As you can manage your hp and mana, it´s very easy to keep the HP in the maximun before taking hearts of healing. Keep always an eye on your HP and use the skills to heal, also count how many mana carrier monsters are in the floor and have that mana on acount to heal.

Also, as you go deeper, you will find weapons which chain attack or increase the number of bounces. Prioritize attacking low attack enemies so those with high attack may die before facing them. I usually unlock as many tiles as possible, as she has a wand which attack may bounce. She is a magician who felt the power of the Dungeon and headed the exploration, and for me the easyest one. Passive: Restores HP for a value of double of Mana consumed in a skill. Sometimes it erases armor value or its reduced to half. Eliminates their skills, excluding mana carrier. Skill: Morphing: Halves damage and HP of a monster. Svafa: HP 25, mana 9, STR2, DX 4, INT 5, STA 3. Try to get a ranged weapon ASAP (buy it if it´s necesary) and increase the DX each level, ignoring armor and being capable to fire back ranged enemies is too juicy to let it go. Afterwards, eliminate the rest of the minions. This way, when you use the skill, you´ll be able to kill the enemies with the strongest attack getting the minimun damage possible back. My recomendation is to unlock as many tiles as possible in each floor, but remember to kill all the monsters with healing abilities as soon as they appear. So, Guy has no memory, and he wants to go to the bottom rock. Passive: Restores as much HP as the number of monsters killed in the previous floor.

Skill: Adventurer´s roar, reduces enemies attack for 1+ number of blocked tiles, minimun 1. Guy: HP 31, Mana 8, Str 5, Dx 3, Int 2, Sta 5. There are three adventurers ready to go deep down into the dungeon, will any of them reach the end?
